03 · Connect

Shot Mapping

Connect every stat to where it happened on the court — location, paint touches, and zone breakdowns.

Start Shot Mapping

What it does

Shot Mapping takes everything Full Stat Tracking already records and connects it to a place on the court. Every shot, and every event that has a location, is logged with its court position — building points in the paint, zone breakdowns, and Shot Mapping for a single game, a full season, or an entire league, automatically. Nothing about the first two modes disappears: the score, clock, fouls, minutes, assists, and shooting percentages are still there, and still calculated the same way. Shot Mapping is where that data stops living in separate rows of a table and starts describing a place. Competitive programs use the maps to scout their own tendencies and their opponents'; league directors use the same maps to compare programs across an entire league on equal footing, because every team is mapped the same way. Recording location takes a little more attention from whoever's tracking the game — usually the same person already running Full Stat Tracking — but the payoff is a season you can literally see, not just read.

Game score
26 – 21
Drag to spot
22
C. Clark
Clark pts
18
Field goals
11/25
FG%
44%

Feature list

  • Everything in Full Stat Tracking
  • Court location for every scoring event
  • Points-in-the-paint and zone breakdowns
  • Shot Mapping by game, season, or league
  • Cross-program comparison for league directors

Who it's for

Competitive programs and league directors who need to see where the game happened, not just what happened.

Compare

What each mode tracks.

Feature comparison across GameOn! modes
Scorekeeping Full Stat Tracking Shot Mapping
Score, game clock, fouls
Playing time / minutes
Assists, rebounds, steals, blocks
Shooting percentages
Team ratings and trends
Court location per event
Points in paint, zone breakdowns
Other modes