Scorekeeping
See the game clearly, live, from the sideline — score, clock, fouls, and minutes, kept by whoever's there.
Start ScorekeepingWhat it does
Scorekeeping is the mode every GameOn! league starts on. One person, one phone, running the score, the game clock, and fouls in real time, visible instantly to coaches and parents watching from the stands. There's no stat sheet to print and no clipboard to lose track of at halftime. Substitutions are logged as they happen, so each player's minutes are recorded automatically — no one has to tally them by hand or reconstruct them after the fact from memory. Scorekeeping is built for the volunteer, not the statistician: it asks nothing of the person running it beyond showing up and tapping the screen when something happens. Because it produces the same live game feed that Full Stat Tracking and Shot Mapping build on, nothing entered here is ever wasted — a team can move up to a more detailed mode later without losing a single past game. Scorekeeping replaces the scorebook. It doesn't change the game, and it doesn't ask your volunteers to become anything they aren't already.
Feature list
- Live score and game clock
- Foul tracking per player and per team
- Automatic playing-time / minutes tracking
- Substitution log
- Shareable live game view for parents and coaches
Who it's for
Rec leagues and volunteer scorekeepers who need an accurate, live record of the game without asking anyone to become a stat crew.
What each mode tracks.
| Scorekeeping | Full Stat Tracking | Shot Mapping | |
|---|---|---|---|
| Score, game clock, fouls | |||
| Playing time / minutes | |||
| Assists, rebounds, steals, blocks | |||
| Shooting percentages | |||
| Team ratings and trends | |||
| Court location per event | |||
| Points in paint, zone breakdowns |
Run your next game on Scorekeeping.
Set up a team in minutes. No stat crew required.
Start Scorekeeping